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MMOexp-Chrono Odyssey Dev Update: Lighting, Combat Adjustments, and Upcoming Plans
Started by MirabelConnell


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MirabelConnell
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3 posts 3 threads Dołączył: Jan 2026
1 godzinę temu -
#1
The latest developer Q&A for Chrono Odyssey has offered some promising insights into the game's ongoing development. While the discussion was fairly focused—covering lighting, hitboxes,with Chrono Odyssey Gold for sale and performance—it gives a sense of where the team is heading and what players can expect in future tests.

Performance and Visual Upgrades

A key topic was balancing visuals with performance. The team is targeting a baseline of 60 FPS using a system equipped with an RTX 2070 Super, 16GB RAM, and 8GB VRAM. Some areas that previously ran at 10 FPS have been optimized to hit this baseline, an 80% improvement in performance for certain zones.

They also addressed concerns about in-game visuals matching trailer quality. The new lighting system and environment improvements seen in recent dev notes are captured in-game, so what players see is representative of actual gameplay. While past cinematic trailers may have been “overhyped,” the developers are actively enhancing lighting and rendering detail to provide a visually immersive experience during real gameplay.

For lower-spec systems, Chrono Odyssey will include optimizations such as a 20% reduction in VRAM and RAM usage, adjustable graphics settings, and a dedicated performance mode, ensuring smoother play even on mid-range PCs or potentially devices like the Steam Deck.

Combat, Hitboxes, and Lock-On

Combat fluidity and accuracy remain a priority. The team has:

Readjusted camera angles for better visibility

Refined hit detection to align attacks with monster models

Tweaked skill activation times and cancel windows to make gameplay smoother

Focused on consistent frame pacing across hardware rather than just high FPS

Lock-on issues are also being addressed. The camera now raises during lock-on to avoid obstructed views, and objects that come between the player and enemy will become transparent. Importantly, manual control remains viable, ensuring players who prefer skill-based combat aren't penalized.

Spellblade and Customization

While a Spellblade playstyle isn't currently planned, the developers confirmed that skills will offer customization options, allowing certain abilities to focus on countering, back attacks, or other tactical variations.

Character progression will feature a hybrid system, combining vertical growth (character and equipment levels) with horizontal growth (narrative events, weapon traits, and Chronotector choices), giving players meaningful options for development and personalization.

Environment, Lighting, and Immersion

Players have expressed concerns about static environments and overly dark areas. The team is addressing this with:

Dynamic wind systems affecting foliage and grass

Weather effects like fog, thunderstorms, and snow

Adjusted lighting: towns and safe zones will be brighter, while dungeons remain dark for tension

These improvements aim to preserve the game's dark fantasy atmosphere while reducing visual fatigue and ensuring players can actually see and play effectively.

Quality-of-Life and Life Skills

Other upcoming enhancements include:

Character costumes: a planned transmog system to allow cosmetic customization and potentially monetizable skins

Life skill improvements: crafting, gathering, and environmental interactions are being refined for smoother, more responsive gameplay

Roadmap and Community Feedback

The developers acknowledged feedback from the first closed beta and are actively revisiting all major systems, from animation details to core combat mechanics. While the roadmap isn't fully detailed, the message is clear: player concerns are being taken seriously, and improvements will continue leading up to launch.

Conclusion

This dev Q&A reassures players that Chrono Odyssey Gold  is moving forward thoughtfully. Lighting, combat mechanics, environmental immersion, and accessibility for lower-spec PCs are all being refined. While some features, like Spellblade, remain uncertain, the commitment to balancing visuals, performance, and gameplay depth is evident.

For MMO fans awaiting the next immersive experience, the updates hint at a richer, smoother, and more visually striking world—without sacrificing the challenge or thrill that Chrono Odyssey promises.
Ten post był ostatnio modyfikowany: 1 godzinę temu przez MirabelConnell.


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