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MMOexp-Aion 2 Class System Breakdown: Skills, Alliances, and First Impressions
Started by MirabelConnell


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MirabelConnell
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3 posts 3 threads Dołączył: Jan 2026
3 godzin(y) temu -
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With Aion 2 Kinah still unavailable for open beta, reliable information is scarce. However, new footage from the second official live stream, combined with Korean and Taiwanese FG tester gameplay, gives us our clearest look yet at how classes, skills, and group play will function in the sequel.

After analyzing translated Korean content, cutting footage frame by frame, and comparing it with over 10 years of experience in Aion and Aion Classic, one thing is clear: Aion 2 is not just a visual upgrade—it's a mechanical evolution that stays true to the franchise's PvP roots while introducing bold new flexibility.

Alliance and Group System: Large-Scale PvP Returns

Aion 2 confirms the return of the Alliance system, a cornerstone of large-scale warfare in the original game.

Confirmed Group Sizes

8 players – Standard party

16 players – Alliance

32 players – Extended alliance

64 players – Full alliance (16 parties)

In full alliances, a leader can:

Issue movement commands

Mark locations

Coordinate large-scale PvP and PvE objectives

In Aion 1, alliances could be grouped into leagues, allowing up to 512 players under unified command. While leagues are not yet confirmed for Aion 2, the alliance system alone already supports organized mass combat—and many veterans hope leagues will return.

Skill System Explained: 8 + 4 Slots, 40 Skills per Class

At first glance, the 8 + 4 skill system may seem restrictive. Each class equips:

8 main combat skills

4 utility or situational skills

Skills can be enchanted up to +15

However, the real depth comes from the fact that each class has around 40 available skills, including:

Core class skills

Stigma-style skills earned from quests and bosses

Why This Matters

You don't play a fixed build

You adapt per situation: PvE, PvP, sieges, or specific matchups

Two players of the same class can feel completely different

A Templar might be:

A pure PvE tank

A crowd-control specialist

A Paladin-style sustain build

This level of flexibility is rare in modern MMORPGs and makes class prediction in PvP far more dangerous.

Class Overview: The Holy Trinity Returns

Aion 2 returns to a classic Holy Trinity:

Tank

Healer

DPS

No weapon swapping chaos. No hybrid role confusion. Just refined, old-school class identity.

Available Classes

Warriors: Templar, Gladiator

Scouts: Assassin, Ranger

Mages: Sorcerer, Spiritmaster

Supports: Cleric, Chanter

Class Breakdown and First Impressions

Templar – The Adaptive Tank

Templar is confirmed as the primary tank with:

Strong defensive cooldowns

High crowd control (hooks, pushes)

Exceptional survivability

FG testers revealed Paladin-style builds, suggesting Templars can pivot between:

PvE tanking

PvP disruption

High sustain frontline control

With 40 skills to choose from, Templar is shaping up as one of the most flexible frontline classes.

Gladiator – Late-Game Monster

Early impressions from non-Aion players were mixed, citing:

Slow animations

Clunky early gameplay

Veterans know better.

In Aion tradition, Gladiators scale brutally:

High attack speed later

Massive AoE damage

Devastating burst windows with buffs active

A fully buffed Gladiator remains one of the scariest sights in PvP. Expect history to repeat itself in Aion 2.

Assassin – High-Speed Executioner

Information is limited, but key traits are already visible:

Very high early-game attack speed

Dual daggers

Stealth, jump-in, kill-or-die gameplay

With 40 skills available, Assassins are likely to specialize against:

Casters

Melee targets

Glass-cannon assassination builds

More footage is expected in upcoming streams.

Ranger – Mobility King

Ranger has the most positive early reception so far.

Highlights:

Exceptional mobility

Variable weapon ranges depending on bow type

Extremely fast attack-speed windows (machine-gun-style firing)

Some bows favor close-range aggression, others long-range control. Combined with lower cooldowns and strong movement skills, with Aion 2 buy Kinah,Ranger strongly reinforces Aion 2's PC-first combat identity.

Spiritmaster – Control and Chaos

Aion veterans already know why Spiritmasters were feared.

Returning elements include:

Dispel mechanics

Heavy debuffs

Fear chains

Summoned elemental pets (Fire & Water)

With fewer active skill slots, Spiritmasters must choose between:

Full CC control builds

DPS-focused summon builds

Hybrid farming setups

This class remains a tactical nightmare in PvP—and a favorite for players who enjoy control-based gameplay.

Sorcerer – Burst Damage Specialist

Sorcerers showcase:

Very high cooldowns

Heavy reliance on burst windows

Fire for damage, Ice for control

Like in Aion 1:

Sorcerers dominate short fights

Excel at deleting targets instantly

Less effective in prolonged encounters

If you enjoy timing cooldowns and explosive damage, Sorcerer remains unmatched.

Chanter – Hybrid Support Fighter

Chanter is shaping up as:

Melee DPS

Semi-support

Party buffer with strong utility

While footage is limited, signs point toward:

Multiple build paths (support-heavy or damage-focused)

Self-sustain

Crowd control options

In certain scenarios, a Chanter may even replace a Cleric for lighter content.

Cleric – The Backbone Healer

Clerics return as:

Primary healers

Semi-mage DPS hybrids

Key confirmed features:

Automatic lowest-HP target heals

Instant-cast healing skills

Ground-based AoE healing zones

With 40 skills available, Clerics can specialize into:

Full healer builds

Hybrid DPS-healer setups

High-sustain solo builds

Unlike many MMOs, Cleric looks genuinely fun and active to play.

Final Thoughts: Limited Slots, Massive Depth

While the 8 + 4 skill limit may feel restrictive on paper, the 40-skill selection system transforms that limitation into strategic depth. Build variety, unpredictability, and class mastery will matter more than ever.

With more live streams planned and closed beta access on the horizon, Aion 2 is shaping up to be a true successor—not just a remake.

More class-specific deep dives are coming soon. Stay ready.


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MMOexp-Aion 2 Class System Breakdown: Skills, Alliances, and First Impressions - przez MirabelConnell - 3 godzin(y) temu

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